Help develop the definitive video game sales intelligence platform.
Empower game developers to run smarter studios.
(or keep scrolling for more info)
IndieBI is a first-of-its-kind business data aggregation and analytics platform for PC and Console video games.
IndieBI empowers a growing community of hundreds of games companies representing over $3B+ in annual revenue and 10k+ games and DLCs. It provides games studios with a suite of tools - sales dashboards, insight reports, pricing and discounting best practices - to help understand their sales and marketing information, to analyze it for valuable trends and patterns, and to provide them with actionable advice to optimize their sales and revenue.
IndieBI's expert consulting team also provides select, high-profile clients with a dedicated catalogue management and revenue optimization service. It helps our clients sell more games and it already works for over a thousand prestige games grossing over a billion dollars a year.
At IndieBI we are building business intelligence tools to help developers and publishers of PC and Console games manage their commercial operations more efficiently. Additionally, we are building the dedicated account management team that provides exclusive high-profile service, tailored to the different needs of video game developers and publishers.
You'll join the team that collects pricing and promotional-discount data for video games across every major digital storefront and integrates with each platform to set and reconcile discounts. Much of the work is building the FastAPI services and data jobs behind these integrations. It's a backend Python role with a real DevOps/infrastructure component.
We appreciate that it's impossible to be a specialist in everything! We do, however, expect that by relying on your skills and experience, you'll be able to fearlessly navigate through your daily tasks, assessing which problems you can tackle on your own and which require the help of your colleagues. We hope that you won't be afraid to take up challenges but also won't hesitate to ask questions!
We hire people, not resources. We have flexible working hours so you can balance your lifestyle requirements with your work responsibilities. We're trusting you with your own time management, relying on your work being fun and exciting to keep you motivated, and expecting your experience and professionalism to define your relationship with our clients and the rest of the team.
We especially encourage marginalized groups and people from underserved backgrounds, genders, and locations to apply.
Sounds good so far? Go ahead and apply!
Or scroll down for some more context about the team, the backstory, and a few bits of FAQ.
IndieBI is a sales intelligence platform created to help developers and video game studios know their playground a little bit better. We automatically grab data from all of the most relevant sales platforms, we normalize it, process it a little and present our users with neat interactive dashboards and advisory tools. This enables the game developers and publishers to build better intuition, evaluate their performance and ultimately leads the to make better decisions. Those folks are often pretty busy doing what they really love - making video games - and we're here to help them deal with the busywork of actually selling the games after they're made.
We developed IndieBI at our video games studio in order to track our own game sales on every platform, and make smart decisions based on the data we gathered. Over time, we quietly shared it with other developers, and the response was overwhelmingly positive - so we’ve now raised funds, spun it out into its own company, and are scaling up aggresively. IndieBI currently has 45+ people working on data, product, analysis, and business development and we’re steadily making more full time hires to round out the teams.
IndieBI has helped us tremendously, and we've since been able to share it with over a hundred other studios, funds, and publishers - including the likes of:
The insights and advice our small team of analysts were able to supply for our studio and our early beta partners have already more than paid for the development of the platform. Sales optimization and better operations can really make a difference for successful games - to the tune of millions of dollars of additional revenue for some of our current partners. Still, we believe IndieBI can truly flourish faster and become a universal, ubiquitous tool for the entire industry if it's properly independent - which is why we've spun it out of our studio and raised $3M in initial funding from a wide circle of individual industry investors to cover a couple of years of runway.
We've already achieved pretty amazing things (we can tell you all about them in a meeting), but we're ready for so much more. Now, with your help, we'll be able to scale and build cool stuff faster, and make studios smarter across the entire games industry!
If you have any questions feel free to write to recruitment@indiebi.com or in your application. Join us now, you're gonna love it in here! <3
IndieBI is built by an engineering- and analytics-heavy team of 50+ friendly and creative people. Our team mostly originates from Blue Brick, a software development company Tom, one of IndieBI's founders, set up in a previous life. The HQ is in Lodz, Poland, so of course most of the company is Polish, but we use English in Teams, meetings, documents and emails.
We're generally working around the Polish time zone, but we are used to working with teammates distributed all the over the world. Our clients are all over the place too - already spanning most of the populated time zones.
And in terms of IndieBI's founders:
Tom (CEO) for the past several years has been running the business side of SUPERHOT. Recently, he’s spent most of his time getting people excited about data and business intelligence.
Callum (CSO) is most known for his work at Robot Teddy, Raw Fury, Kepler Interactive, and Oculus. Since selling Robot Teddy in 2021, Callum has started a new consultancy under the name Uwu Biz, continuing to work with successful developers such as Boneloaf and Bippinbits. He continues to advise Kepler and other studios.
With IndieBI, they decided to create a stable, fun, and impactful company to solve a problem they've seen affect so many of their industry friends and partners. Too much was being done on gut-feel and by following others, and not enough done with all context and knowledge required. Now they're hoping IndieBI will be able to change all that - to fundamentally improve the way in which developers and publishers operate in the games industry.
The geese in the photo are not the founders. They are just geese.
What's the level of experience necessary?
We expect you to have some experience in the GameDev but most importantly we appreciate a pro-active attitude and the willingness to learn, grow and shape your environment.
W appreciate that every project is different and there are times when you're pushed to learn a bunch of new things in shorter time, so the years of experience aren't the main factor we focus on.
I have my concerns - what makes you special?
Firstly - we think we’re probably the only team and company able to pull off something of this magnitude. Tom and Callum have spent years working with developers and platforms in the games industry and earning their trust. It would be very difficult to encourage companies to upload their entire sales history platform to your database without having long histories of successful working relationships.
Secondly - we have a kickass group of individual investors giving us advice and kicking open doors for us. We aren’t in Silicon Valley, and don’t want to be, but there is definitely something exciting about a startup doing something that no one else is!
I figured I work better from home and I can work only remotely - how do you feel about it?
We fully support you in doing everything to make you feel comfortable and simply happy, so we wouldn't expect you to join us in the office now or in the future. We'll be delighted to meet you face to face when you feel like it, but at the same time we will help you make your home the best workplace possible. :)
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